Unity Quickstart - Classic Version
Set up your Unity Project
Once you've got the basics down, follow this guide and see how to get started with creating 3D content in Unity!
Get your personal API key
Our REST API requires a unique developer API key for authentication in order to allow make APIs calls.
Step 1: Download the latest Unity Anything World SDK
Anything World currently provides Unity SDK. Unreal SDK will be coming soon.
Step 2: Open the project with Unity 2019.4 or above.
Install Editor Coroutines
Install Universal RP
Step 4: Import the Anything World.unitypackage file into the project.
Import Anything World Package
Step 5: Add the API: Anything World > Settings
Step 6: Open Test Scene: Assets > Anything World > Scenes > TestArea to get your creativity going!
You can also add the AnythingSetup prefab directly to any existing scene. Find the prefab: Assets > Anything World > Prefabs > Resources > AnythingSetup.prefab drag it out to Hierarchy Panel.
Step 7: Find a 3D model you like to see: Anything World > Anything Creator > Object Creator type in the name of the model for example: "Zebra" and select the one you like to see.
Looking for ideas on what to search for? How about: "Cat", "llama", "plane", "snake", "shark", "bee", "car"!
Step 8: Hit Play and see it come to life!
With Anything World you can make 3D objects stream even at the runtime. Try it out!