# Anything World

## Anything World

- [Welcome](https://anything-world.gitbook.io/anything-world/master.md): Learn how to build and deploy real-time game applications using Anything World in minutes! We support Unity, Android, iOS and Web!
- [Support & Community](https://anything-world.gitbook.io/anything-world/master/support-and-community.md): Join our developer community and ask questions about the SDK
- [FAQ](https://anything-world.gitbook.io/anything-world/master/faq.md): Frequently asked questions about Anything World
- [Animate Anything Quickstart](https://anything-world.gitbook.io/anything-world/quickstart/animate-anything-quickstart.md): This guide will explain each step of the Animate Anything processes.
- [Getting the Best Possible Results for your Model](https://anything-world.gitbook.io/anything-world/quickstart/animate-anything-quickstart/getting-the-best-possible-results-for-your-model.md): This documentation will provide insight into how to prepare a 3D model to receive the best possible results when uploading to the Animate Anything service.
- [FAQ](https://anything-world.gitbook.io/anything-world/quickstart/animate-anything-quickstart/faq.md)
- [Animations by Category](https://anything-world.gitbook.io/anything-world/quickstart/animate-anything-quickstart/animations-by-category.md)
- [Generate Anything Quickstart](https://anything-world.gitbook.io/anything-world/quickstart/generate-anything-quickstart.md): This guide will explain each step of the Generate Anything processes.
- [Best Practices for Best Results](https://anything-world.gitbook.io/anything-world/quickstart/generate-anything-quickstart/best-practices-for-best-results.md): Here you can find information on how best to use our Generate Anything tool to ensure you get the best possible results for your model generation, whether you choose to use image or text generation.
- [FAQ](https://anything-world.gitbook.io/anything-world/quickstart/generate-anything-quickstart/faq.md)
- [Expected Results by Category](https://anything-world.gitbook.io/anything-world/quickstart/generate-anything-quickstart/expected-results-by-category.md): Here you can get a general idea of how our tool currently responds to the most commonly used text prompts and image examples and what quality of model you can expect.
- [Unity Quickstart](https://anything-world.gitbook.io/anything-world/quickstart/unity-quickstart.md): Set up your Unity Project
- [Anything Browser](https://anything-world.gitbook.io/anything-world/quickstart/unity-quickstart/anything-browser.md): Search and import models directly from the Anything World Browser!
- [My World](https://anything-world.gitbook.io/anything-world/quickstart/unity-quickstart/my-world.md): Find all of your saved models within the My World panel.
- [AI Creator](https://anything-world.gitbook.io/anything-world/quickstart/unity-quickstart/ai-creator.md): Get Started with using our AI Creator system
- [Unreal Library Quickstart](https://anything-world.gitbook.io/anything-world/quickstart/unreal-library-quickstart.md): Setup your Unreal project
- [MacOS Installation](https://anything-world.gitbook.io/anything-world/quickstart/unreal-library-quickstart/macos-installation.md)
- [AI Creator](https://anything-world.gitbook.io/anything-world/quickstart/unreal-library-quickstart/ai-creator.md): Get started with using our AI Creator system
- [Importing models in a packaged project](https://anything-world.gitbook.io/anything-world/quickstart/unreal-library-quickstart/importing-models-in-a-packaged-project.md): Quick overview at how to import Anything world models in a packaged project
- [Animate Anything](https://anything-world.gitbook.io/anything-world/quickstart/unreal-library-quickstart/animate-anything.md): Get started with Animate Anything in Unreal Engine.
- [Unreal Procedural Environments Quickstart](https://anything-world.gitbook.io/anything-world/quickstart/unreal-procedural-environments-quickstart.md)
- [Download SDK](https://anything-world.gitbook.io/anything-world/unity/download.md)
- [Unity Release Notes](https://anything-world.gitbook.io/anything-world/unity/download/changelog.md): Anything World Changelog for new features and general improvements
- [Anything World for Unity v1.1.0.2](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v1.1.0.2.md)
- [Anything World for Unity v1.1.0.1](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v1.1.0.1.md)
- [Anything World for Unity v1.0.2.5](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v1.0.2.5.md)
- [Anything World for Unity v1.0.2.4](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v1.0.2.4.md)
- [Anything World for Unity v1.0.2.3](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v1.0.2.3.md)
- [Anything World for Unity v1.0.2.2](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v1.0.2.2.md)
- [Anything World for Unity v1.0.2.1](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v1.0.2.1.md)
- [Anything World for Unity v1.0.2.0](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v1.0.2.0.md)
- [Anything World for Unity v1.0.1.0EA](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v1.0.1.0ea.md)
- [Anything World for Unity v1.0.0.1EA](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v1.0.0.1ea.md)
- [Anything World for Unity v1.0.0.0EA](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v1.0.0.0ea.md)
- [Anything World for Unity v3.1.20.1](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v3.1.20.1.md)
- [Anything World for Unity v3.1.20](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v3.1.20.md)
- [Anything World for Unity v3.1.19](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v3.1.19.md)
- [Anything World for Unity v3.1.18](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v3.1.18.md)
- [Anything World for Unity v3.1.17](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v3.1.17.md): 26/11/21
- [Anything World for Unity v3.1.16](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v3.1.16.md): 11/11/2021
- [Anything World for Unity v3.1.15](https://anything-world.gitbook.io/anything-world/unity/download/changelog/anything-world-for-unity-v3.1.12.md): 25/08/2021
- [Troubles Updating? Upgrade Guide](https://anything-world.gitbook.io/anything-world/unity/download/troubles-updating-upgrade-guide.md)
- [Documentation](https://anything-world.gitbook.io/anything-world/unity/documentation.md)
- [AnythingWorld API](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api.md): Namespace
- [AnythingAnimate](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/anythinganimate.md): AnythingWorld.AnythingAnimate
- [Animate](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/anythinganimate/animate.md): AnythingWorld.AnythingAnimate.Animate
- [Poll](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/anythinganimate/poll.md): AnythingWorld.AnythingAnimate.Poll
- [AnythingMaker](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/anythingmaker.md): AnythingWorld.AnythingMaker
- [Make](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/anythingmaker/make.md): AnythingWorld.AnythingMaker.Make
- [RequestParameter](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter.md): AnythingWorld.RequestParameter
- [AddCollider](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/addcollider.md): AnythingWorld.RequestParameter.AddCollider
- [AddRigidbody](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/addrigidbody.md): AnythingWorld.RequestParameter.AddRigidbody
- [AddScripts](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/addscripts.md): AnythingWorld.RequestParameter.AddScripts
- [ClampDatabaseScale](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/clampdatabasescale.md): AnythingWorld.RequestParameter.ClampDatabaseScale
- [IsAnimated](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/isanimated.md): AnythingWorld.RequestParameter.IsAnimated
- [LegacyAnimatorInEditorOption](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/legacyanimatorineditoroption.md): AnythingWorld.RequestParameter.LegacyAnimatorInEditorOption
- [OnFailAction](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/onfailaction.md): AnythingWorld.RequestParameter.OnFailAction
- [OnSuccessAction](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/onsuccessaction.md): AnythingWorld.RequestParameter.OnSuccessAction
- [Parent](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/parent.md): AnythingWorld.RequestParameter.Parent
- [PlaceOnGrid](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/placeongrid.md): AnythingWorld.RequestParameter.PlaceOnGrid
- [PlaceOnGround](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/placeonground.md): AnythingWorld.RequestParameter.PlaceOnGround
- [Position](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/position.md): AnythingWorld.RequestParameter.Position
- [Rotation](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/rotation.md): AnythingWorld.RequestParameter.Rotation
- [Scale](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/scale.md): AnythingWorld.RequestParameter.Scale
- [ScaleMultiplier](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/scalemultiplier.md): AnythingWorld.RequestParameter.ScaleMultiplier
- [ScaleType](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/scaletype.md): AnythingWorld.RequestParameter.ScaleType
- [SerializeAsset](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/serializeasset.md): AnythingWorld.RequestParameter.SerializeAsset
- [SetDefaultBehaviourPreset](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/setdefaultbehaviourpreset.md): AnythingWorld.RequestParameters.SetDefaultBehaviourPreset
- [TransformSpace](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/requestparameter/transformspace.md): AnythingWorld.RequestParameter.TransformSpace
- [Voice](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/voice.md): AnythingWorld.Voice
- [CommandRequester](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/voice/commandrequester.md): Anythingworld.Voice.CommandRequester
- [RequestCommand](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/voice/commandrequester/requestcommand.md): AnythingWorld.Voice.CommandRequester.MakeCommand
- [RequestAndReturnCommand](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/voice/commandrequester/requestandreturncommand.md): AnythingWorld.Voice.CommandRequester.RequestAndReturnCommand
- [Utilities](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/utilities.md): AnythingWorld.Utilities
- [UtilityEnum](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/utilities/utilityenum.md): AnythingWorld.Utilities.UtilityEnum
- [ScaleType](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/utilities/utilityenum/scaletype.md): AnythingWorld.Utilities.UtilityEnum.ScaleType
- [Animation](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation.md): AnythingWorld.Animation
- [LegacyAnimationController](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller.md): AnythingWorld.Animation.LegacyAnimationController
- [MovementJumpLegacyController](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/movementjumplegacycontroller.md): AnythingWorld.Animation.MovementJumpLegacyController
- [BlendAnimationOnSpeed](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/movementjumplegacycontroller/blendanimationonspeed.md): AnythingWorld.Animation.RunWalkIdleController.BlendAnimationOnSpeed
- [Idle](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/movementjumplegacycontroller/idle.md): AnythingWorld.Animation.RunWalkIdleController.Idle
- [JumpStart](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/movementjumplegacycontroller/jumpstart.md): AnythingWorld.Animation.RunWalkIdleController.JumpStart
- [JumpFall](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/movementjumplegacycontroller/jumpfall.md): AnythingWorld.Animation.RunWalkIdleController.JumpFall
- [Land](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/movementjumplegacycontroller/land.md): AnythingWorld.Animation.RunWalkIdleController.Land
- [Run](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/movementjumplegacycontroller/run.md): AnythingWorld.Animation.RunWalkIdleController.Run
- [Walk](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/movementjumplegacycontroller/walk.md): AnythingWorld.Animation.RunWalkIdleController.Walk
- [FlyingAnimationController](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/flyinganimationcontroller.md): AnythingWorld.Animation.FlyingAnimationController
- [Fly](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/flyinganimationcontroller/fly.md): AnythingWorld.Animation.FlyingAnimationController.Fly
- [Idle](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/flyinganimationcontroller/idle.md): AnythingWorld.Animation.FlyingAnimationController.Idle
- [CrossFadeAnimation](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/crossfadeanimation.md): AnythingWorld.Animation.LegacyAnimationController.CrossFadeAnimation
- [PlayAnimation](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/playanimation.md): AnythingWorld.Animation.LegacyAnimationController.PlayAnimation
- [StopAnimations](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/stopanimations.md): AnythingWorld.Animation.LegacyAnimationController.StopAnimations
- [Wait](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/wait.md): AnythingWorld.Animation.LegacyAnimationController.Wait
- [Behaviour Tree Editor](https://anything-world.gitbook.io/anything-world/unity/documentation/behaviour-tree-editor.md)
- [What is a Behaviour Tree?](https://anything-world.gitbook.io/anything-world/unity/documentation/behaviour-tree-editor/what-is-a-behaviour-tree.md)
- [How to use Behaviour Tree Editor](https://anything-world.gitbook.io/anything-world/unity/documentation/behaviour-tree-editor/how-to-use-behaviour-tree-editor.md)
- [Path Creator](https://anything-world.gitbook.io/anything-world/unity/documentation/path-creator.md)
- [Building Your Project](https://anything-world.gitbook.io/anything-world/unity/documentation/building-your-project.md): Some pointers about building for Unity while using Anything World.
- [Tutorials](https://anything-world.gitbook.io/anything-world/unity/examples.md)
- [Legacy vs. Modern Animation System](https://anything-world.gitbook.io/anything-world/unity/legacy-vs.-modern-animation-system.md): Understanding the difference between the two systems, and which might be the right one for you.
- [Known Issues](https://anything-world.gitbook.io/anything-world/unity/known-issues.md): Some of the commonly known issues and bugs you might encounter.
- [Unreal Release Notes](https://anything-world.gitbook.io/anything-world/unreal/unreal-release-notes.md): Anything World Changelog for new features and general improvements
- [Anything World for Unreal v1.2.0.0EA](https://anything-world.gitbook.io/anything-world/unreal/unreal-release-notes/anything-world-for-unreal-v1.2.0.0ea.md)
- [Anything World for Unreal v1.1.0.0EA](https://anything-world.gitbook.io/anything-world/unreal/unreal-release-notes/anything-world-for-unreal-v1.1.0.0ea.md)
- [Unreal Plugin Codebase: Intro and FAQs](https://anything-world.gitbook.io/anything-world/unreal/unreal-plugin-codebase-intro-and-faqs.md)
- [Packaged project runtime loading of AW models](https://anything-world.gitbook.io/anything-world/unreal/packaged-project-runtime-loading-of-aw-models.md)
- [Documentation](https://anything-world.gitbook.io/anything-world/api/rest-api-references.md)
- [Preparing your 3D model](https://anything-world.gitbook.io/anything-world/api/preparing-your-3d-model.md)
- [Legacy Package API References](https://anything-world.gitbook.io/anything-world/unity-1/legacy-package-api-references.md)
- [API References (Legacy)](https://anything-world.gitbook.io/anything-world/unity-1/legacy-package-api-references/api-references.md)
- [AnythingCreator](https://anything-world.gitbook.io/anything-world/unity-1/legacy-package-api-references/api-references/anythingcreator.md): This class allows you to access the Anything World creation engine to make objects in runtime using code.
- [AnythingSpeech](https://anything-world.gitbook.io/anything-world/unity-1/legacy-package-api-references/api-references/anythingspeech.md): This module allows developers to access the Anything World TTS (Text-to-speech) engine.
- [AnythingHabitat](https://anything-world.gitbook.io/anything-world/unity-1/legacy-package-api-references/api-references/anythinghabitat.md): This class allows you to make generated habitats using the Anything World habitat engine.
- [Troubleshooting (Legacy)](https://anything-world.gitbook.io/anything-world/unity-1/legacy-package-api-references/troubleshooting.md): Sometimes luck just isn't on your side. Luckily, we are. Here are a few troubleshooting tips if you're seeing compiler or linker errors while trying to build Anything World.
- [Unity Quickstart - Classic Version](https://anything-world.gitbook.io/anything-world/unity-1/unity-quickstart.md): Set up your Unity Project
- [Voice Creator - Classic Version](https://anything-world.gitbook.io/anything-world/unity-1/unity-voice.md): Setup Voice Integration
- [Examples](https://anything-world.gitbook.io/anything-world/unity-1/tutorials.md)
- [Animate Anything Blender Add-on Manual](https://anything-world.gitbook.io/anything-world/animate-anything-3d-software-plugins/animate-anything-blender-add-on-manual.md): Welcome to the “Animate Anything Blender” add-on, a tool designed to simplify and automate the rigging and animation process in Blender.
- [Animate Anything Maya Plugin Manual](https://anything-world.gitbook.io/anything-world/animate-anything-3d-software-plugins/animate-anything-maya-plugin-manual.md): Welcome to the Animate Anything Maya plugin, a tool designed to simplify and automate the rigging and animation process in Maya.
- [Animate Anything 3D Studio Max Plugin Manual](https://anything-world.gitbook.io/anything-world/animate-anything-3d-software-plugins/animate-anything-3d-studio-max-plugin-manual.md): Welcome to the "Animate Anything Max" plugin, a tool designed to simplify and enhance the rigging and animation process in Autodesk 3ds Max.
- [Animate Anything Roblox Plugin Manual](https://anything-world.gitbook.io/anything-world/animate-anything-3d-software-plugins/animate-anything-roblox-plugin-manual.md): Get started with Animate Anything in Roblox Studio.
