---
description: AnythingWorld.Animation.RunWalkIdleController.JumpFall
---

# JumpFall

#### Declaration

{% code overflow="wrap" %}
```csharp
public void JumpFall(bool fall)
```
{% endcode %}

**Parameters**

<table data-header-hidden><thead><tr><th width="142.5"></th><th></th></tr></thead><tbody><tr><td><strong>fall</strong></td><td>Is the object falling?</td></tr></tbody></table>

#### Description

Transition the object to the falling animation.
