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  1. Unity
  2. Documentation
  3. AnythingWorld API
  4. RequestParameter

Position

AnythingWorld.RequestParameter.Position

Declarations

public static RequestParameterOption Position(Vector3 positionVector)
public static RequestParameterOption Position(int x, int y, int z)

Parameters

positionVector

Position vector apply to object transform.

x, y, z

x, y and z position to apply to object transform.

Description

Multiply the default or defined scale value by this value.

PreviousPlaceOnGroundNextRotation

Last updated 2 years ago

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