Please note: The new version of Anything World is not compatible with the legacy version of the package. If you want to upgrade an existing project please contact us on discord or via email.
Updates
My Processed Models: Introduced a feature for users to view and manage their processed models from Animate Anything website.
Drag & Drop Functionality: Improved model placement with an intuitive drag & drop interface.
Click-to-place mode: Similar to Drag & Drop but seamless and continuous to improve usability.
Enhanced Welcome Screen: A redesigned welcome experience to guide users on effectively utilizing the tool.
Auto-Saving Settings: The settings page now automatically saves changes, ensuring user preferences are preserved.
Area grid alignment: Now you can use the area of a GameObject to relocate the new models and change the parameters to realign them automatically until you like it.
WebGL Compatibility: Resolved issues to enable seamless WebGL builds.
Placement Accuracy: Enhanced algorithm for precise placement of objects on surfaces.
Model Capsule: Resolved problems with the capsule orientation and size.
Undisposed network resources leading to potential memory leaks.
Serialisation: Serialisation now allows the user to generate prefabs from the created model.
Animations: All animations associated with the skeletons of the models the user choose to import should now be available to be used in Unity.
UI Interface: Bugs pertaining to the My World window, AI Creator, and Model Browser have been resolved, including collection names now needing to be unique and legacy UI being replaced with the new and improved variant.
This and much, much more!
We greatly appreciate your understanding and continued support. If you encounter new issues or have any suggestions, please don't hesitate to reach out to us. Your feedback is invaluable in making our software better.
Thank you for being a part of our community.
You can download the package from your profile in Anything World's website.