This class allows you to make generated habitats using the Anything World habitat engine.
void
MakeHabitat
(string habitatName, bool createCreatures)
void
MakeHabitat
(string habitatName)
void AnythingWorld.Habitat.AnythingHabitat.MakeHabitat (string habitatName)
void AnythingWorld.Habitat.AnythingHabitat.MakeHabitat (string habitatName, bool createCreatures)
AnythingHabitat AnythingWorld.Habitat.AnythingHabitat.Instance
habitatName
createCreatures