Welcome to the "Animate Anything Max" plugin, a tool designed to simplify and enhance the rigging and animation process in Autodesk 3ds Max.
Requirements:
Autodesk 3ds Max version 2024 or newer (versions below errors can be observed).
Active internet connection for cloud-based AI processing.
Features:
Automatic Rigging: Create rigs automatically for various types of objects, simplifying the preparation for animation.
Animation Generation: Use AI algorithms to generate animations for characters and creatures.
Cloud-Based AI Processing: Leverage a robust cloud-based system for efficient animation processing.
Installation Guide:
Downloading and installation:
Open the plugin's page in Autodesk App Store (to be released) and download the plugin installer.
Double-click on the MSI file and follow the instructions.
Activating the Plugin:
Launch 3ds Max and navigate to the 'AppStore' tab located on the top part of the interface.
Select "Animate Anything" to open the plugin.
To uninstall this plug-in, execute again the installer.
If you deleted, download it again from the Autodesk App Store.
Select the 'Uninstall' button, or you can uninstall it from 'Control Panel\Programs\Programs and Features' (Windows 7/8.1/10/11) or Add/Remove Programs. The panel on the Plug-ins tab will not be removed until Max is restarted.
Downloading the Plugin:
Download the pre-packaged zip file directly from our website. An active account is required for usage.
Installing the Plugin:
Extract the contents of the zip file (AnimateAnythingMaxPlugin.zip).
Move the extracted files to C:\Program Files\Autodesk\3ds Max 2024\bin\assemblies
.
Go the Custom Interface
Find Animate Anything action and drag to any menu bar
Usage Instructions:
Selecting Nodes:
In your 3ds Max project, select a node you wish to animate.
Obtain your API Key from your account dashboard and enter it in the plugin’s config within 3ds Max to activate, you need todo this the first time.
Uploading for Processing:
Click 'Upload' to send your model to the cloud for AI processing. Monitor the status via the status text displayed below.
Importing and Downloading:
Once processed, animations will be automatically imported into your 3ds Max scene. Depending on your model type, different workflows will be applied (Animation, Parts, or Static Workflow).
Tip you can keep your model ID to download the same model after again.
License:
This plugin is covered under the MIT License, permitting extensive usage rights including commercial use.
Contact Information:
For further assistance, suggestions, or support, please contact us at support@example.com.
Appendices:
FAQs:
Q: Can I use this plugin for commercial projects? A: Yes, you can.
Q: What types of animations can be generated? A: The plugin supports a variety of animations, including bipedal and animal motions.
Glossary:
Rigging: The process of setting up the bone structures in a 3D model for animation.
AI Processing: Utilizing artificial intelligence to automate the animation process.