🏃Unity Quickstart - Classic Version

Set up your Unity Project

1. Get your Developer API key

Sign-in to the developer portal to get your API Key! Get your unique developer API key from the dashboard.

Get your personal API key

Our REST API requires a unique developer API key for authentication in order to allow make APIs calls.

2. Setup Anything World SDK

Step 1: Download the latest Unity Anything World SDK

📦Download SDK

Anything World currently provides Unity SDK. Unreal SDK will be coming soon.

Step 2: Open the project with Unity 2019.4 or above.

Step 3: Install the Editor Coroutines and Universal RP packages using the Unity Package Manager.

Install Editor Coroutines
Install Universal RP

Step 4: Import the Anything World.unitypackage file into the project.

Import Anything World Package

Step 5: Add the API: Anything World > Settings

Step 6: Open Test Scene: Assets > Anything World > Scenes > TestArea to get your creativity going!

You can also add the AnythingSetup prefab directly to any existing scene. Find the prefab: Assets > Anything World > Prefabs > Resources > AnythingSetup.prefab drag it out to Hierarchy Panel.

Step 7: Find a 3D model you like to see: Anything World > Anything Creator > Object Creator type in the name of the model for example: "Zebra" and select the one you like to see.

Looking for ideas on what to search for? How about: "Cat", "llama", "plane", "snake", "shark", "bee", "car"!

Step 8: Hit Play and see it come to life!

With Anything World you can make 3D objects stream even at the runtime. Try it out!

What's NEXT?

Tutorials

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