# LegacyAnimationController

**Public Methods**

| [**CrossFadeAnimation**](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/crossfadeanimation) | Crossfade between the current animation and another animation          |
| ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------- |
| [**PlayAnimation**](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/playanimation)           | Play a new animation                                                   |
| [**StopAnimations**](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/stopanimations)         | Stop all animations                                                    |
| [**Wait**](https://anything-world.gitbook.io/anything-world/unity/documentation/anythingworld-api/animation/legacyanimationcontroller/wait)                             | Controller waits a set length of seconds and then does a function call |
