RequestParameter
AnythingWorld.RequestParameter
Static Methods
Add collider around object that encloses object mesh(es). | |
Add Rigidbody to object. | |
Specify scripts to add to object after creation process has completed. | |
Clamp database scale between given values. | |
Make the object use the legacy animation system. | |
Place object on grid. | |
Set origin of object to the centre bottom of mesh bounds. | |
Set parent GameObject for created model. | |
Serialize model assets to database on loading completion. | |
Add default behaviour from default or given preset. | |
Define whether transformations (position, rotation) should be applied using world space or local space. |
Description
Utility for building and passing parameters to the maker pipeline.
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