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  1. Unity
  2. Documentation
  3. AnythingWorld API
  4. RequestParameter

Rotation

AnythingWorld.RequestParameter.Rotation

Declarations

public static RequestParameterOption Rotation(Quaternion quaternionRotation)
public static RequestParameterOption Rotation(Vector3 eulerRotation)
public static RequestParameterOption Rotation(int x, int y, int z)

Parameters

quaternionRotation

Quaternion rotation to be applied to transform.

eulerRotation

Euler rotation to be applied to transform.

x, y, z

Euler rotations in the X, Y and Z axis that will be applied to transform.

Description

Set rotation of object transform.

PreviousPositionNextScale

Last updated 2 years ago

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